2021年11月19日に、テラリアのアップデートが行われました。今回はあのサバイバルゲームで有名なDon’t Starve Togetherとのクロスオーバーです。
New content and changes
Added Don’t Starve inspired seed, The Constant.
Play with Don’t Starve-inspired shaders and lighting.
Complete darkness is now dangerous to your health.
Exposed torches and campfires may not be reliable, as rain can put them out!
Players will need to eat, or they will face hunger and eventual starvation.
A few Don’t Starve inspired worldgen features, such as Surface Marble and Aboveground Spider Biomes.
Has substantially improved drop rates and availability of Don’t Starve related items.
Added the Deerclops, a mid-late pre-Hardmode boss hailing from the world of Don’t Starve.
A variation on the Deerclops’ boss theme, provided by Klei Entertainment!
A few rare background clouds featuring characters from Don’t Starve can now appear.
Added several new Don’t Starve related emotes.
Main menu now has some links to some assorted Terraria-related websites.
Worlds using special seeds now have unique icons in the World Select menu to better tell them apart.
Added a config option for an older version of Smart Cursor Hold, labeled in the config file as “SmartCursorHoldCanReleaseMidUse”. Changing this setting to true will make it so that Smart * Cursor: Hold will immediately deactivate when releasing the hold button, even if the player is mining.
Several new pets from the Don’t Starve universe (Bernie, Pig Man, Chester, and Tiny Deerclops).
A collection of Don’t Starve weapons and equipment, adapted to the world of Terraria! Notable items include the Ham Bat, Abigail’s Flower, Bat Bat, and Tentacle Spike.
Wilson and Willow vanity sets.
Several vanity hats and accessories (Garland and Magiluminescence).
Two food items, the Froggle Bunwich and Monster Lasagna.
The full array of standard boss related items from Deerclops.
4 Don’t Starve themed paintings.
Fixed an issue where Crimson Grass Walls spread slower than the Corruption variant.
Fixed a (previously undetectable issue) where enemies with a higher NPC ID than Golden Slimes would have Golden Slime bonus money drops.
Fixed a rare worldgen softlock, where the game gets stuck trying to generate Hellforges.
Fixed an issue with part of Leather Whip’s segments being cut off.
Fixed an issue with Ice Bow being flagged as a channeling weapon when it isn’t.
Fixed an issue with Flying Knife not having proper screen range limits.
Fixed Princess not having the same “leaving” SFX like Angler.
Changed the SFX of a number of some newer summoning and magic weapons, so that they are a bit more representative of the attack itself.
Updated, added to, and pruned dozens of entries from an inaccurate and outdated list of homing projectiles that the Lunatic Cultist has damage resistance against.
Fixed a rare bug with some minions that could make them despawn.
Fixed some issues with certain sentry minions, which could result in desync for players joining after they had been summoned.
Fixed an issue where Celestial Starboard did not draw/make dust properly in reverse gravity.
Fixed an issue with some Rocket projectiles, resulting in a number of silent and not so silent crashes.
Fixed a subtle issue where certain items were a different color in the hotbar than they were in the inventory.
Fixed a bug where Boulders and Rolling Cacti qualified as ranged items eligible for dealing Frostbite if you wore the Frost armor.
Fixed an issue where Smooth Marble Blocks didn’t merge with Dirt Blocks, Ash Blocks, or Frozen Slime Blocks (despite merging with most other blocks).
Fixed an issue where some of the newer campfires didn’t have Smart Cursor outlines.
Fixed an issue preventing Honey Pit microbiomes from spawning in the Jungle.
Fixed a bug where Thorns-effects hit Empress of Light at an extremely rapid rate.
Fixed an issue where light Dynasty Walls showed an inaccurate teal map color.
Fixed an issue where some config settings are reset every time an update or hotfix occurs. Note: resolution in fullscreen resetting has not been fixed yet.
・Added Celebratory Seed.
・Corrected the damage on Frost Armor’s set bonus debuff from 20 to 25 DPS.
・Fixed Vulkan and Metal rendering issues that lead to crash, on FNA builds.
・Fixed a certain exploit.
・Fixed missing tooltip in Queen Slime’s treasure bag.
・Fixed every vine type except Normal/Flower vines from passing on paint as they grow longer.
・Fixed King Slime’s spiked minions being able to pick up money and despawn with it, similar to Queen Slime’s minions previously.引用：Terraria is Turning 10 Years Old – Celebrate with Us!-Terraria Forums
Projectile NPCs (enemy projectiles that can be hit and destroyed by the player) are now subject to the effects of that enemy’s banner.
Chattering Teeth Bomb and Shadowflame Apparition are now also subject to their creator’s banners (Clown and Goblin Summoner respectively.)
All town NPC first names can now be adjusted using Resource Packs.
Added /ale to the Emote Commands menu list.引用：126.96.36.199-Terraria Wiki
Fixed a crash caused by having no valid/detected audio devices when launching Terraria.
Fixed an issue where certain tracks, most notably the Terraria intro track, would not loop correctly with some music Resource Packs.
Fixed an issue where renaming or importing worlds would change the time of day in that world to the time of the main menu at the moment they were renamed.
Fixed an issue where the SteelSeries RGB setting was using the Logitech setting in the config.json, not the SteelSeries setting.
Fixed an issue where certain MP3 files would play at dramatically lower speeds.
Fixed an issue where the Linux GOG dedicated server was not launching correctly under some conditions.
Fixed an issue where non-Journey players could sometimes be set to permanently have Journey powers activated.
Fixed a Multiplayer syncing issue relating to enemy heal effects.
Fixed an error that led to Dart Pistol and Dart Rifle’s 1.4.1 balance change not being applied.
This content is transcluded from 1.4.1.The balance changes made to the Dart Pistol and Dart Rifle in 1.4 are being reverted, damage decreased from 33 to 28 and 62 to 52 respectively. (This was not put into effect until 188.8.131.52)
Fixed a missing apostrophe in Pillagin Me Pixels item name.
Fixed an issue where the completion meter in the Bestiary would show a comma after 100% when using any language other than English.
Fixed an issue where Lazure’s Barrier Platform would be worn on your head when in reverse gravity.
Fixed an inconsistency where language and music Resource Packs would be prioritized in reverse order compared to texture changes. Packs at the top should be prioritized, but language changes were prioritizing packs at the bottom.
Fixed projectile knockback being inconsistent in Multiplayer.引用：184.108.40.206-Terraria Wiki
Changes and Bug Fixes
Fixed an issue where MP3s used for replacing Music tracks would not loop
Fixed an issue where replaced Music tracks would be significantly louder than normal tracks
Fixed an issue where replacing Music tracks did not work on Mac (and possibly Linux as well, unconfirmed)
Fixed a text issue in the Workshop Publishing menu that showed debug text for the “Other” tag
Fixed an issue that prevented the Title messages from being changed by Resource Packs.
Changed Striking Moment’s Buff text to reflect that it actually adds 400% damage (500% total) rather than adding 500%
Fixed a loading issue with XNB assets in Resource Packs that prevented them from working properly
Fixed an issue where Bubble Blocks could not be used as the walls for player-spawn houses
Fixed a typo in Dune world generation in regards to their position with Snow biomes
Fixed some minor grammatical and capitalization issues
Changed the Worldgen Menu to properly indicate that you CAN rename your worlds (as this changed in 1.4.2)
Fixed an issue where Luminite Ore and Bricks made “Dirt” thud sounds when mined, instead of ore/metal sounds
Fixed an issue where Doors, Trap Doors, and Tall Gates could render a house invalid if they were open引用：220.127.116.11-Terraria Wiki